“Si Vis Pacem, Para Bellum” – John Wick Chapter 3 Trailer is Here!

After months of behind the scenes pictures, an announcement trailer of the official trailer’s release, and teaser posters, it’s finally here. The official trailer for John Wick: Chapter 3 – Parabellum! check it out below!

Since breaking a rule on Continental grounds from the last film, Wick (played by Keanu Reeves) has run out of the extra hour, and the High Table’s $14 million contract on his head is now active. Wick will now face assassins coming left and right in order to get out of New York alive.

Reeves is joined by past actors Ian Mcshane, Lance Reddick, Laurence Fishburne, Common, Ruby Rose and John Leguizamo. New actors and actresses joining this chapter include Halle Berry, Mark Dacascos, Asia Kate Dillion, Robin Lord Taylor, and Jason Mantzoukas.

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John Wick: Chapter 3 – Parabellum releases in theaters on May 17, 2019.

Spider-Man: Far From Home Trailer & Poster Is Here!

Early on yesterday, a trailer for the next entry in Marvel’s Spider-Man run has dropped.  Supposedly taking place after Avengers Infinity War, we see Peter Parker (played by actor Tom Holland) handling his new role as Spider-Man, having the support of Aunt May (Actress Marisa Tomei), and getting ready to go on a school trip to Europe.

Everything seems very upbeat and life is going great until a dart flies from the darkness, Ned’s body hits the floor, and Nick Fury (played by Samuel L. Jackson) appears to let us know this is still a super hero movie. A tone shift in the trailer takes us into the apparent main plot, having Fury recruiting Peter to help with some strange occurrences happening across Europe.

This trailer was brilliant, having the layer showing the progress of Peter’s life, to the transition of being Spider-Man overseas, and then right when you think the trailer is going to end with the release date? We get the silver screen debut of Mysterio (played by actor Jake Gyllenhaal), one of Spidey’s more well known villains.

From the nod to Steve Ditko’s black and red Spidey design (which may also be a slight nod to assassin Spider-Man), to the enemies that seem to be popping up for this film, there seems to be a lot to love and it is only the trailer.

Returning actors and actresses joining Holland, Tomei, Jackson, and Gyllenhaal are Zendaya, Combie Smulders, Jon Favreau, Jacob Batalon, Martin Starr, and Michael Keaton.

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Spider-Man: Far From Home is set to debut this summer on July 5th 2019.

Wick’s Back! John Wick Chapter 3 Teaser Announcement and Poster Reveal

Spider Man: Far From Home wasn’t the only teaser to be released yesterday.

Lionsgate Studios released a ten second teaser trailer reveal date and both motion/still poster of the next installment in the John Wick series: John Wick: Chapter 3 – Parabellum.

Chapter 3 takes off right after the 2017’s sequel as Wick (played by Keanu Reeves) who is now excommunicated from Continental services, is trying to survive in New York City against an assortment of assassins for his $14 Million dollar contract.

Reeves is joined by past actors Ian Mcshane, Lance Reddick, Laurence Fishburne, Common, Ruby Rose and John Leguizamo. New actors and actresses joining this chapter include Halle Berry, Mark Dacascos, Asia Kate Dillion, Robin Lord Taylor, and Jason Mantzoukas.

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John Wick: Chapter 3 – Parabellum releases in theaters on May 17, 2019.

Mortal Kombat 11 Reveal Date, Cover Art, & First Looks at Scorpion, Shao Khan, & Raiden!

Last month at The Game Awards, Mortal Kombat creator and NetherRealm Studios founder, Ed Boon surprised everyone with the reveal of Mortal Kombat 11. With their latest project, Injustice 2, reaching it’s two year release this May, it is no surprise that NetherReal Studio’s next release is the sequel to 2015’s Mortal Kombat X.

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The official cover art for Mortal Kombat 11

This coming Thursday in London, the world will be tuning in on NetherRealm’s Twitch channel at 10:30 AM PST/6:30 GMT, as the studio will be doing it’s global reveal of Mortal Kombat 11 itself along with other announcements to follow.

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NetherRealm Studio’s Mortal Kombat Twitter account gave us a special look of what Scorpion, Shao Khan, & Raiden will look like in this upcoming sequel, check them out below!

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It’s confirmed that if you do pre-order the game, you’ll be entered to try out the beta before the game’s release.

Mortal Kombat 11 releases globally worldwide on April 29th for the Playstation 4, Xbox One, Nintendo Switch, and PC.

Apologies, Reflection, & Changes – Editor in Chief Message for January 2019

Besides welcoming you into the new year of 2019, I honestly don’t know how to begin this Editor in Chief message. It’s been awhile since I’ve written on of these and it was tough to keep in track of these and other articles because of laziness, lack of push, among the usual “life” duties (Family/Friends, School, Other Jobs). In short, all I’m trying to tell you is that I’ve failed you and I’m sorry. If you’re reading this and you’ve been following us since the very beginning of the company, the start of the website, the day we’ve turned into Twitch Affiliate, or the five-year anniversary of Teh Lunchbox Publications, thank you for your continuous love and support.

During my absence from writing articles, I studied and took a step back to reflect upon the company. I asked myself one question, “What makes us Teh Lunchbox Publications?”. After some thought and breaking down what creates this company, I came up with three words: “Informative. Variety. Entertaining.” The first word, Informative, means we provide you the latest information and news on video games, movies, television, comic books, manga, and other types of pop culture. We want to be the first website you visit, bookmark, subscribe, and follow to keep you in the know. The second word, Variety, is self-explained as this company currently has a variety of staff that covers the different types of entertainment and pop culture media. Don’t get me started on our Twitch channel, as it’s filled with variety as some of the staff and I play and host different types of games. The final word is Entertaining. The company is filled with unique personalities and views showing them in various content we provide for you all.

With the company five years in, a lot of changes and improvements are in the works right now. Stay tuned for surprises and announcements from us in the days to come. Thank you all for reading, enjoy this month of articles and content from Teh Lunchbox Publications!

Atari Me.jpeg– Greg “TehR3M1X” M.

Founder/CEO/Editor-in-Chief

A Katamari by Any Other Name

With the King of the Cosmos under some strange influence all the stars in the sky have been destroyed, and it is his son’s (The Prince) job to fix everything!

Almost fifteen years passing since the original release on the PlayStation 2, Katamari Damacy gets an HD re-release on the Nintendo Switch. While this won’t be Katamari’s first console change, it will be the first time on Nintendo’s main console. Reroll is available in both physical and digital forms with a launch price of $29.99 USD plus tax.

Most notable is the update to the graphics; a full HD makeover was given not only to in-game graphics, but to all the cut scenes as well. There is a bit more roundness to some characters, as the Prince seems less edgy in better resolution, but retains some familiar jerky motions while adding more vibrant lush colors.

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The controls are usable and by no means inhibit game play from the original. However, they feel a bit less coordinated having smaller knobs and they are separated considerably more than when the original concept was conceived. Having the Joy-Cons free of the console seems to be the way to go unless the pro controller is available, which handles a little closer to the original game. A two-player mode is also available in split screen versus, and a local co-op mode that unfortunately I did not try.

As far as game play goes, it’s the original map out. Notable features, such as the ability to jump, that became popular in some of the sequels aren’t present. This could be to keep the levels a challenge as they were originally meant to be challenged, but it did take some adjustment not having a jump and a less forgiving speed roll.

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Listening to the game was a joy as always, with the game’s distinct soundtrack along with its charmingly quirky sound effects, Katamari ReRoll is a game that absolutely must be played with the original music. Every stage the track can start off as a relaxing start to a round and adding to the frantic disposition of only being only a few cm short while the timer ticks down to the limit.

The only disappoint with audio was a personal one, as there is no option to have the side videos in English like they were on the PlayStation release. Although I fully support exposure to the Japanese culture that inspired this gem of a game, the original English dubs were hilarious to listen to, and I wish there was an option to turn them on.

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Conclusively, this game is a gem even fourteen years after its launch. With a low price for a HD re-release of a gem with good replay-ability, this game is a great grab for either fans of the series or newcomers looking for a relaxing and quirky game.

Pros:
-The updates are an eye to behold.
-It feels right to have this title on the Switch.

Cons:
-Slightly inferior control handling.
-Missing features from other sequels may take a small adjustment from those who haven’t played the original in a while.

Final Score: 4 out of 5

The Pros and Cons of 2018

With the year winding down and just a few weeks left (still plenty of time for more surprises to be fair) let’s look at some of the notable events that occurred this year.


Gaming

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Pros:

Red Dead Redemption 2: A world that not only meets the status quo of Rockstar, but exceeds it with the amount of detail, depth of story, and seemingly endless hours of game play (with online still on the way).

Synchronizing online play: Despite some disputes on how it will all work, there has been a rise in cross-platform online play. While Fortnite is currently the only game to work across all platforms, Rocket League, Minecraft, and Hover are examples of games that play with more than the platform you may own them on.

With Microsoft supporting purchases across PC and Xbox with their play anywhere initiative, it looks to be a positive future regardless of your platform of choice.

SSBU: Possibly the final entry in the series (at least with Masahiro Sakari at the helm), this game delivers every single good thing you’ve experienced in a Smash Bros game and then some.  Touting an epic proportioned story mode and the largest cast of fighters yet, this is a must grab for any Switch owner out there.

Spider-Man: Although this is only for the PS4, when a Spider-man game is good, it’s great! Everything you could hope for in a sandbox superhero game and a bit more.

Cons:

Tell Tale: The company hit it big years ago with their Walking Dead series and came out with some promising titles after including their takes on Minecraft, Batman, and Game of Thrones. However, their lack of game play variation and poor management saw a very ugly end to the company.

Fall Out 76: This game was either going to be a hit or a miss.  Unfortunately, the launch was a huge miss.  Between the messy BETA, the amount of glitches, and the over reliance of multiplayer to compensate for the lack of story and NPC’s, the launch has been messy to say the least. It’s now lead many players to wait until Bethesda can provide more incentive to dive into their new Fall Out experiment.


Music

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Pros:

Honestly, this has been a great year for music in this writer’s opinion.  With releases like Kid Cudi’s Kids See Ghost,Anderson Paak’s Oxnard, Pusha T’s Daytona, Idles Joy as an Act of Resistance, Portal’s Ion, Sophie’s Oil of Every Pearl’s Un-Insides, Kanye’s Ye, and Brockhampton’s Iridescence to name a few album titles there was really at least two albums in most genres this year that were great to amazing to listen to.

Cons:

The cons aren’t long in length, aside from some inflated drama with celebrities, the biggest hits came in those who passed in 2018.  One of the most tragic losses being that of Mac Miller who passed away due to an accidental overdose. Mac Miller’s untimely passing was felt by many, and his positive influence on the world will be missed even by those who never got the chance to meet him.


Cinema and Showtime

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Pros:

Marvel, hands down the current king on the super hero genre and Infinity War was a true epic to everything that had come before, with more to come this next year.  Worth catching in the theaters and a fresh take on the whole Avengers formula.

Broly is coming, again.  With the mixed success of Dragon Ball Super, a new movie is on its way and while it has yet to hit, the impact of the trailers alone is palpable and is promising an anime movie release to rival that of the Pokémon franchise.

Whether it’s via broadcast or streaming service, television shows may be at its peak right now.  The only real problem is there may be too much worthwhile content.  It’s hard to keep up with things on Netflix, Hulu, and network shows from Fox, NBC, Showtime and so on.

With a controversial split between Marvel and Guardians of the Galaxy’s director James Gunn, Warner Bros. wasted no time in penning Gunn as the new director of the sequel to Suicide Squad. One of the silver linings of the fall out is the sequel to one of DC’s bigger disappointments is getting a promising upgrade in direction.

Cons:

Marvel is also on the con side of things.  The whole franchise is huge and has plans to keep growing, but the burn out can be felt by some casual movie goers and fans alike.

To bookend the Marvel expansion issue, is the seeming end of the Netflix Marvel universe with the end of Iron Fist, Luke Cage, and Daredevil, all announced this year.  It’s not too surprising considering Disney is now going forward with their own streaming service, but is still a blow to those that enjoyed what some of these series offered on the service.

YouTube may not be considered a television or movie source (at least not legally), but it is becoming harder for new content creators to be interested in coming to the site. YouTube’s ability to pay its creators has been coming under repeated scrutiny over the past few years it does not seem to be heading for a positive resolution, especially with the EU’s Article 13 (see more here). There is some worry about any appeal to this platform’s future.


Conclusion

All in all it has been an eventful year yet again in all types of ways. We had so much to be thankful for with new groud breaking in all areas of pop culture. The bad always comes with the good and it can only be taken in stride as we continue to see and enjoy the  innovation in what we as consumers enjoy so much. We can only hope for more of the good (without more of the bad) as 2019 quickly approaches. So lets say a so long to 2018 and embrace the new year with open arms.

Embrace the New Year and don’t forget to follow us on Twitter for the latest news @tehlunchboxpub!

Avengers: Endgame Revealed!

After months of waiting since the release of Avengers: Infinity War, countless rumors, and speculations, it’s finally here.

Marvel Entertainment released the trailer for their 22nd installment of their cinematic universe this morning, Avengers: Endgame. Check out the trailer below!

The trailer shows the aftermath of the remaining Avengers after a single event. What and how they will fix the course of things back to normal will be answered next year.

Avengers: Endgame hits theaters in 3D and IMAX on April 26, 2019.

Happy 20th Anniversary Half-Life from Wookiefragger Gaming!

Hello to all of our followers and newcomers. Here’s a special piece from our friend over at Wookiefragger Gaming.


The First-Person shooter is one of the most popular and enduring game genres, with a rich history that includes some of the most important video games ever made. In the 2000s, shooters would come to flood the market, and with each passing year, it became more difficult for the cream to rise to the top, but in the 1990s, the genre was marked by mighty classics that stood out like redwoods among the bushes. I’m referring to games like Doom, Quake, Duke Nukem 3D, Goldeneye… and Half-Life.


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“A person seemingly with no voice, the character of Gordon Freeman only emerges through his actions, and with no morality -or lack thereof ascribed to him by anything other than the decisions of the player”

During that decade, realtime 3D graphics were going through some rapid growth spurts, and standing apart from the rest of the pack was often accomplished by trying out new ideas as the technology allowed, but sometimes, a game could distinguish itself by polishing ideas that were previously explored, but limited by hardware constraints, and Half-Life is pretty much the exemplar of this. Some of the greatest strengths of the first-person genre are its intensity, instant gratification, and its ability to immerse players into the mindset of the game, and Valve, the developers of played to these strengths by designing the game as one long, continuous environment, broken up only by the occasional loading screen. But never a level transition.

The primary setting of the game (the Black Mesa Research facility), is a fully realized setting, with dark secrets, strange quirks, and a cold, cynical logic in its design. Much like Shadow Moses Island in Metal Gear Solid, Black Mesa is a place where the left hand was never intended to know what the right hand was doing, and now that things have gone wrong, the powers responsible are still trying to manipulate events from the shadows, with the player caught in the middle.

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“The primary setting of the game (the Black Mesa Research facility), is a fully realized setting, with dark secrets, strange quirks, and a cold, cynical logic in its design”

In Metal Gear, this meant Solid Snake, but in Half-Life, this just means you. Well, technically it means Gordon Freeman, (Half-Life’s protagonist) but Gordon is a character devoid of characterization. A person seemingly with no voice, the character of Gordon Freeman only emerges through his actions, and with no morality -or lack thereof ascribed to him by anything other than the decisions of the player. While the game mostly only lets you interact with situations and people in terms of violence, not everyone in the game is an enemy, and the possibility for selfishness exists in these interactions with friendly non-player characters. Do you try to save the scientists, or just try to survive? Do you ask the guard to accompany you, or do you take his weapon for yourself? In terms of the greater plot, these moments don’t count for much, but, assuming that you finish the game, how you played it will have defined whether or not Gordon was a hero, or just a survivor.


Half-Life’s impact on first-person game design really cannot be overstated. The game made heavy use of scripted sequences in order to advance its plot as well as to shock, astound, or otherwise provide satisfaction to the player, and all of this without ever resorting to the use of cut scenes. While games at large wouldn’t ultimately treat in-game scripted sequences as an alternative to cinematics, their use became a staple of the medium in the years following Half-Life’s arrival, and these kinds of sequences are often among the most memorable parts of any game. It certainly -obviously- wasn’t the first game to marry the progression of a game’s story with the actual act of playing the game, and that’s not the kind of credit I’m trying to give it here. However, it did it all so expertly that once the game proved to be a commercial triumph, an entire industry snapped to attention and started taking notes.

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“Half-Life’s impact on first-person game design really cannot be overstated. The game made heavy use of scripted sequences in order to advance its plot as well as to shock, astound, or otherwise provide satisfaction to the player”

When compared to the other classic shooters of its day, Half-Life didn’t distinguish itself through its technical or gameplay innovations. Instead, it was distinguished by its craft. A frantic and chaotic thrill ride with an eerie science-fiction yarn, and sold by detailed environments and intense scenarios it sparked positive changes in first-person game design. It is still a source of pure excitement for gamers, as well as inspiration for developers. Every part of what made Half-Life great could be seen in other games before its arrival, but collected and employed in the service of Gordon Freeman’s harrowing adventure, each separate element sings together in harmony. It is this culmination of possibilities that makes Half-Life a shining example of the genre, and to this day, it still stands as one of the finest testaments to the potential of the first-person shooter.


Thanks again to Wookiefragger Gaming! Subscribe to his YouTube channel for more if you liked what you read. And feel free to follow us on twitter @TehLunchboxPub!

MapleStory 2: Ready for Action!

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MapleStory 2 has officially launched its free-to-play game on October 10, 2018! It’s only available on Microsoft Windows so far.

Graphically, the game has changed from being a side-scroller and has upgraded to 3D-graphics as well as procured the popular blocky style that Minecraft is known for. The interface has become simpler to navigate as well.

Despite the upgrade Nexon decided to stick to their soundtrack which personally brought me joy and nostalgia.

If you’re interested in checking out this game, follow this link! And if you liked what your read feel free to follow us @TehLunchboxPub!