Final Smash Bros. 3DS/Wii U Direct Rundown

Final Smash Presentation
Ever since E3 2013, game director Masahiro Sakurai has been constantly giving the public various trailers for Super Smash Bros. for Nintendo 3DS & Wii U, revealing new characters and stages along the way. Now, a year after the game has been released Sakurai has released one final presentation demonstrating the new content soon to be released.

To start, it was announced that Corrin, the protagonist of the upcoming 3DS game Fire Emblem Fates, will be a brand new playable character. This makes Corrin the sixth playable character from the Fire Emblem series. The character does have a swappable gender, like Robin from Fire Emblem Awakening and Wii Fit Trainer, so you can choose to play as a boy or girl. Outside of standard sword slashes, Corrin’s main draw is various temporary dragon transformations. Corrin’s Final Smash, Torrential Roar, sucks in anyone nearby and blasts them away with a giant whirlpool of water. Corrin won’t come with a new stage, but two new music tracks from Fire Emblem Fates will be added to the existing Fire Emblem stages. Corrin will be available for download in February 2016.

As announced in a previous direct, Cloud from Final Fantasy VII, will be added to the roster as well. Cloud was revealed to be the most requested character from the Final Fantasy series. He will appear in both his FFVII outfit, as well as his look from FFVII: Advent Children. Cloud’s attacks feature wide, fast slashes from his Buster Sword, and a Limit Break that works similar to Little Mac’s KO meter. Unlike Little Mac, however, Cloud can charge his Limit Break meter through his Down Special. Bringing the Limit Break meter to full charge will allow one Limit Break attack, stronger than his normal attacks. His Final Smash is Omnislash, which works very similarly to Ike, which will bring an opponent to the air and thrusted back down after a volley of attacks.

Cloud will come along with a new stage based on Midgar. In the stage, Materia will appear randomly. If a player collects enough Materia, they’ll be able to bring forth a Summon, which will cause various destructive hazards to appear. Ifrit, Ramuh, Odin, Leviathan, and Bahamut Zero are all confirmed to appear. The Midgar stage and all its functionality is confirmed to appear in the 3DS version of the game. Unlike Corrin, Cloud and Midgar will be available immediately.

Sakurai then showed off a wealth of new Mii Fighter costumes, as this will be the last wave in the Mii Fighter releases. This time around, we have Geno from Super Mario RPG, Chocobo hats from the Final Fantasy series, Bionic Armor for the Brawlers, Takamaru from The Mysterious Murasame Castle, Ashley from WarioWare, Inc., Gil from The Tower of Druaga, and Tails & Knuckles from the Sonic The Hedgehog series.

In one final announcement, Sakurai revealed one final character, and the winner of the previously held Smash Bros. Fighter Ballot: Bayonetta. Unlike most of the roster, Bayonetta is a combo fighter as she is in her respective game. She can fire her guns in the middle of combos, grant herself midair combos with Witch Twist and AfterBurner Kick, and summon Madama Butterfly through her Smash attacks. When countering opponents, Bayonetta can use Witch Time to slow them down and get the upper hand. Her Final Smash, Infernal Climax, puts everyone under Witch Time, allowing you time to strike your opponents enough times to summon Gamorrah to chomp at anyone who opposes her. Like Cloud, Bayonetta comes with a stage: the Umbra Clock Tower, a platform of a falling broken clock tower seen in the first stage of the original Bayonetta. Bayonetta and the Umbra Clock Tower stage will be available for download alongside Corrin in February 2016.

To close out, it was announced that amiibos of Roy, Ryu, and Famicom R.O.B. will be released on March 18, 2016, with Cloud, Corrin, and Bayonetta amiibos currently in development.

While development of overall productivity of the game is winding down, it was revealed that all DLC was created after development of the main game was finished, a rarity in this current gaming climate. With a game that is already so feature rich on its own, the announcement of today’s DLC, as well as all previously released stages and characters, made for a fitting send off to a well-produced game. We thank and salute you, Sakurai.

Now let’s start campaigning for Shantae to appear in the next Smash…

TLBX MattMatthew G. is the head of Teh Lunchbox Publication’s Twitter and Contributing Writer. For more up to date information, news, previews, and reviews, keep it here on and LIKE and FOLLOW us on Facebook, Twitter, Tumblr, Instagram, YouTube, and Twitch!


Bad News for Star Fox Zero


This may not be the worst news in the world, but it’s never good to hear that a project won’t be able to meet its expected release date and that seems to be the situation for Star Fox Zero.  A statement posted to Nintendo’s Facebook page by creator Shigeru Miyamoto announced that the games release on the Wii U has been delayed into 2016. For those who can’t read the announcement on Facebook (for whatever reason that may be) you can read it in its entirety below.

“We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.

To the people looking forward to the launch of the game this holiday season, I am very sorry.

Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.”

While it sounds a bit disconcerting, it is great to see that the company is more than willing to delay the release if it means putting out a product to be proud of when the time comes. It seems like the fans will be handsomely rewarded whenever Fox McCloud and the crew make their highly anticipated return to a major Nintendo platform.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub


Pikmin 4 is on Its Way Soon!


Nintendo’s Shigeru Miyamoto has officially announced Pikmin 4!

It was said by Miyamoto earlier in July that Pikmin 4 is “actually very close to completion. Pikmin teams are always working on the next one.”

Now while the new installment is confirmed, there is no timetable for its release. In addition, the platforms it will be available on have not been officially set (though it’s more than likely that Wii U owners have nothing to worry about). Pikmin 3 was very successful and was loved by many which should give fans something positive to look forward to when Pikmin 4 finally makes its release.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and Olimar is one of his favorite Smash! characters. You can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub

Satoru Iwata: A Retrospective


It’s been a bit of time since the unfortunate passing of Nintendo President , a man who understood the pure joy and element of play. But rather than mourn for the loss, we wanted to take a quick moment to look back at the wonderful things he did for the company.

A long time lead programmer for Nintendo’s HAL Laboratory, Satoru Iwata helped bring to life such games as Balloon Fight, Shigesato Itoi’s Earthbound, Super Smash Bros., and various Kirby games throughout HAL’s early years. He even assisted Game Freak, at the time a very young development team, accomplish the astounding feat of programming and compressing the entire Kanto region into Pokémon Gold/Silver when no one thought it were possible.

In 2002, Iwata became the Global President & CEO of Nintendo, succeeding Hiroshi Yamauchi. In this new position, Iwata was able to usher in the Nintendo DS in 2004, arguably one of the best-selling handheld systems ever released. He also inducted the Nintendo Wii in 2006, which became a contender for one of the top-selling consoles of all time.

The company faced a bit of financial hard times after the release of the 3DS and Wii U in 2011 and 2012, respectively. However, instead of laying off employees to make up for the money lost from the systems’ lukewarm launches, Iwata cut the salaries of himself and other fellow high-ranking executives in half in order to make sure his employees still had jobs at the company. It’s a move unheard of for most corporations, but none too surprising for someone who cared deeply for his employees.

Iwata was definitely the type to find ways to interact directly with developers and fans, from the series of “Iwata Asks” interviews that gives friendly in-depth looks into the development of upcoming games, to the introduction of the “Nintendo Direct” series which brought regular updates and announcements of Nintendo products.

Iwata passed on July 11, 2015 from complications with a tumor in his bile duct, but he still had big projects set in motion after his passing. Earlier this year, he partnered with mobile company DeNA to push upcoming content to mobile devices, and already set a footprint for Nintendo’s next system codenamed “NX”, which we will hear more details of early in 2016. Representative Director Genyo Takeda and Game Designer Shigeru Miyamoto will be temporarily taking over the company as interim presidents until the company elects a proper president.

Satoru Iwata was a man praised for the fact that his experiences in the company lead him to understand all sides of Nintendo: the business to keep the company viable, the designers who create such amazing gameplay experiences, and the gamers who play through them first hand. A unique individual like him is always hard to come by, and we of the Lunchbox will never forget him.


December 6, 1959 – July 11, 2015

Alex D is a contributing Editor for Teh Lunchbox Publications. Follow him on twitter @tehlunchboxpub

Xenoblade Chronicles X is Heading West This Holiday Season

Xenoblade_Chronicles_X_01Xenoblade Chronicles X saw much success overseas earlier this year and fans on the western hemisphere wanted to share in the fun. Nintendo heard the fans out and now you will see Xenoblade head out west on December 4, 2015. Here’s a look at Xenoblade Chronicle X if you haven’t seen it yet.

Developed by Monolith Soft, Xenoblade Chronicles X is an open-world RPG and is recognized as a successor to the orginal Xenoblade Chronicles on the Nintendo Wii.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub


Fire Emblem Pulling Double Duty at Nintendo’s Digital Event

Fire Emblem presented two titles for fans to enjoy During Nintendo’s Digital Event for E3.


The first of which is titled Fire Emblem Fates and it is an American version of its Japanese counterpart called Fire Emblem If. The game is scheduled to be released in 2016. Fire Emblem If will be released as two separate games. There is no word on whether Fire Emblem Fates will be as well. A trailer for Fire Emblem Fates is available below.

In other slightly less surprising news (only because it was revealed months before), Fire Emblem X Shin Megami Tensei was shown off as well. For those of you who need a reminder, the trailer for Fire Emblem X Shin Megami Tensei is also located below.

Fire Emblem X Shin Megami Tensei will also be available for purchase in 2016.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub

Metroid Prime Returns to 3DS


There has been a lot of talk about Metroid Prime potentially making a comeback in some form at E3 and today we actually got a look at the handheld Metroid Prime title. Check out the trailer for Metroid Prime: Federation Force below.

The co-op multiplayer will be available for the 3DS in 2016. The trailer included Blast Ball as a mini game mode, a new 3v3 multiplayer game that was revealed during the 2015 World Championships on Sunday.

Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub

Nintendo Announces Star Fox: Zero at E3


The start of Nintendo’s digital event saw the return of Star Fox to the Wii U under the name Star Fox: Zero.

The footage that was shown during the announcement saw a multitude of montage of gameplay scenes that included familiar environments like Corneria from Star Fox 64 as well as some brand new areas. New vehicles were also shown off including the Arwing spacecraft, the Walker from the unreleased Star Fox 2, the Landmaster tank, and the Gyrowing which is a hovercraft that Nintendo revealed in an exclusive demo last year. Game designer Shigeru Miyamoto explained that “We’ve re-built the game using ideas from the past, but this is not a part 4 or 5,”. He also made it a point to say “It’s not a remake either.”

What is unique about the game is that it uses the Wii U’s GamePad to steer and motion controls to aim at enemies. Miyamoto claims that “For Wii U, with its two screens, we experimented with gameplay ideas before this iteration of Star Fox,”. The two screens do serve a legitimate purpose. Your television will present a cinematic view while your GamePad displays a cockpit view. Here’s the trailer for those anxious to get a look at it.

Star Fox: Zero will look for a holiday release date in 2016.


Stephon W. is a contributing Editor for Teh Lunchbox Publications and sorry, he doesn’t do social media. But you can follow the team on facebook (Teh Lunchbox Publications), and on twitter @tehlunchboxpub

Earthbound Beginnings Announced

Nintendo announced yesterday at their World Championships that the very first Mother game will be hitting the Wii U Virtual Console! Check out the video below!

Mother was made in Japan for the Famicom system, but since it’s the 20th Anniversary, Nintendo decided to release it here in the United States and in full English translation!

To make things more surprising, it’s available now!

Earthbound Beginnings is available now through Wii U Virtual Console

Me Chibi!Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he can’t WAIT for a new Earthbound game Nintendo! For more news, up to date information, previews, and news, keep it here on and LIKE and FOLLOW us on Facebook, Twitter, YouTube, Tumblr, and Twitch!



Teh Lunchbox Publications Covers E3 2015!

Tonight starts the official press conferences for E3 2015. What’s that? You can’t watch any of them? That’s alright, we got you covered.

TLBX E3 2015All week long, we’ll be live covering the events through social media!

On our website, we will have both articles and previews of upcoming games and announcements. Later this week, we will have our “Top Ten” Lists and our first annual Teh Lunchbox Publications Best Of Awards!

Can’t watch any of the livestreams BUT you have a Twitter account? You’re in Luck! We will be live tweeting each and EVERY press conference, just follow us here! @tehlunchboxpub

Also, connect with others on our Facebook page to chat with other fellow gamers and fans and share your thoughts with us, we love to hear from you!

Finally, also check out our YouTube page to see live reactions of the games and announcements!

Have a great show and a wonderful E3 everyone!

Me Chibi!Grayson M. is the Editor in Chief of Teh Lunchbox Publications and he is excited for this week! For more news, up to date information, previews, and reviews, keep it here on and be sure to LIKE and FOLLOW us on Facebook, Twitter, Tumblr, YouTube, and Twitch!